The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.
Clear cosmetic wear that does not prevent normal use.
CompletenessCart. Only
Includes only the cartridge; the original box, manual, and extras are not included.
Tested
Working
Documented Condition
This copy has yet to receive its detailed condition documentation. The grade still lines up with its quality; however, the specifics will come once migration from our old system is complete! You can buy it now, or wait until it’s updated! More info in the Discord!
Fair
I’m not picky!
May have major scratches, sun bleaching, water crinkles, or sharpie writing.
Still disinfected, cleared of stickers, and restored to the best of our abilities.
All copies are still tested and working.
Good
Collector Ready!
Our most common grade.
May have light surface scratching, and no more than one small hole or puncture in the plastic lining of the case.
Cleaned, disinfected, and sticker-free to the best of our ability.
All copies are tested and working.
Excellent
Only the best for me!
As close to new as possible.
Little to no surface scratching, no holes or punctures, and no fading or wear.
All copies are tested and working.
Disc Only
I’m here to play!
Also known as “Loose.” Only the disc is included. No box and no manual. Discs are placed in protective sleeves and shipped in secure packaging.
Cart. Only
I’m here to play!
AKA Cartridge Only. Also known as “Loose.” Only the cartridge is included. No box and no manual.
Game & Box
I’m here to display!
Includes the disc or cartridge and the box with cover art. Inserts or manuals may be missing or partially missing.
Complete
I’m here to collect!
Also known as “CIB” or “Complete in Box.” Includes everything that came with the original release unless stated otherwise.
New
It’s an investment, I swear!
Sealed, unopened, and in the original packaging. Still complete—just brand spankin’ new!
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Kirby's Dream Land
Regular price$18.99
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The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.