There are two tables in the game, red and blue. Each table has its own details and gameplay elements.
Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game.
"Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it.
"Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.
Clear cosmetic wear that does not prevent normal use.
CompletenessCart. Only
Includes only the cartridge; the original box, manual, and extras are not included.
Tested
Working
Documented Condition
This copy has yet to receive its detailed condition documentation. The grade still lines up with its quality; however, the specifics will come once migration from our old system is complete! You can buy it now, or wait until it’s updated! More info in the Discord!
Fair
I’m not picky!
May have major scratches, sun bleaching, water crinkles, or sharpie writing.
Still disinfected, cleared of stickers, and restored to the best of our abilities.
All copies are still tested and working.
Good
Collector Ready!
Our most common grade.
May have light surface scratching, and no more than one small hole or puncture in the plastic lining of the case.
Cleaned, disinfected, and sticker-free to the best of our ability.
All copies are tested and working.
Excellent
Only the best for me!
As close to new as possible.
Little to no surface scratching, no holes or punctures, and no fading or wear.
All copies are tested and working.
Disc Only
I’m here to play!
Also known as “Loose.” Only the disc is included. No box and no manual. Discs are placed in protective sleeves and shipped in secure packaging.
Cart. Only
I’m here to play!
AKA Cartridge Only. Also known as “Loose.” Only the cartridge is included. No box and no manual.
Game & Box
I’m here to display!
Includes the disc or cartridge and the box with cover art. Inserts or manuals may be missing or partially missing.
Complete
I’m here to collect!
Also known as “CIB” or “Complete in Box.” Includes everything that came with the original release unless stated otherwise.
New
It’s an investment, I swear!
Sealed, unopened, and in the original packaging. Still complete—just brand spankin’ new!
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Right Price Games
Pokémon Pinball
Regular price$17.99
Unit price
There are two tables in the game, red and blue. Each table has its own details and gameplay elements.
Each table has different "locations" that you play, which determine which Pokémon are available for capture. A subset of available locations are displayed slot-machine style in the beginning of a game, and pressing A will select your starting location and launch the first ball into play. After that, each table has its own mechanism for advancing to the next location, including the locations not available at the start of the game.
"Catch Mode," when activated, starts a 2 minute window of opportunity where you can attempt to capture a Pokémon. Once you activate "catch mode," you must hit the pop bumpers 6 times. Each hit unlocks 1/6 of an image of the Pokémon currently up for capture. Once the image is complete, the Pokémon appears on the table, where it must be hit 4 times with the ball to capture it.
"Evolution Mode," when activated, starts a 2 minute window of opportunity where you select a captured Pokémon (from the current game in progress only) and attempt to evolve it into another form. This is the only way to add the evolved form to your Pokédex. Once you select a Pokémon, you must hit targets on the playfield. There are up to 6 targets, but only 3 of them have items in them you need to evolve a Pokémon. The others create a time-wasting sequence before you can hit targets again. If you hit a target with an item, the item appears on the playfield and must be collected with the ball. Once you've collected 3 items, the hole in the center of the board opens up. Sinking the ball in the hole successfully evolves the Pokémon.